![]() From what I understand, the refresh rate of the Surface Pro 4 is capped at 60 Hz. If something seems wrong, feel free to call me out on it.įirst off, everyone needs to understand FPS does not mean refresh rate. Let me recap what I know for others who may be wondering about this topic. I have googled the matter and I am quite knowledgeable on the subject as well. Since Sonic Lost World has the same system requirements as Sonic Generations, knowing how the Surface Pro 4 handles Sonic Generations would be enough for me to gauge if it would be up to the task for playing Sonic Lost World. I also want to play Sonic Lost World when it comes out, and getting Sonic Generations benchmarks is one way I can know if it will work out for me or not. It is a just a very complex scene that should not be there.) Sonic Generations is kind of the tipping point for me, and I like playing it whenever I get the chance. People with big rigs with something as high as a Geforce GTX 780 have this problem. ![]() surprisingly, the water stages are slow no matter the system you have. I wonder: Can it hold a solid 60 fps if, besides all game settings are set to low or off (AA off, low shaders/reflections), the separate Intel HD Graphics settings on the desktop are also configured to performance? (As an aside. I do, as I asked below specifically for this, so thank you for testing. ![]()
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